Tavern Keeper bedrooms allow your establishment to operate as a full hotel accommodation service alongside your standard taproom and kitchen. To host overnight guests, you must reach tavern star level 2, construct a functional Front Office with a registration desk and key rack, and build dedicated bedrooms equipped with matching beds and footlockers.

How to Unlock Bedrooms and Accommodations

In Greenheart Games' Tavern Keeper, guest accommodations do not unlock immediately. According to official patch notes for Major Update 2: Digging Deeper, bedrooms and the Front Office unlock once your overall tavern reaches 2 stars (adjusted from 1.5 stars in earlier builds).

Progression mode also dictates accessibility:

  • Campaign Scenarios: Greenheart Games confirmed on official Steam forums that guest accommodation is introduced during the Gugamush scenario. It is unavailable during the Riverbottom and Halflington campaign scenarios.
  • Freeplay Mode: Players can build bedrooms and Front Offices on maps once their tavern reaches 2 stars. Community bug discussions noted that if you see accommodation buttons active earlier on certain experimental builds, placing or furnishing them will fail until the prerequisite 2-star tavern rating is achieved.

Tavern star rating increases dynamically by raising your ratings across service, food, and drink to at least level 2 while maintaining patron satisfaction (typically 75% or higher).

Bedroom Requirements and Room Star Ratings

A room zoned as a bedroom will not accept bookings if essential operational furniture is missing. Guest bedrooms have strict item ratios and room value thresholds to attract specific patron tiers.

Star RatingMinimum Room ValueFurniture & Item RequirementsAllowed BedsTarget Patrons
1-Star BedroomBase build value1 Bed, 1 Footlocker per bedUp to 5 bedsTier 1 Patrons
2-Star Bedroom600+ Gold Value1 Bed, 1 Footlocker per bed, 1 Washbasin per bed, heating/cooling sourceUp to 5 bedsTier 2 Patrons
3-Star BedroomHigher decor/furniture valueBeds with matching footlockers, high decor, washbasin, climate controlMax 2 bedsTier 3 Patrons

Official Update 2 patch notes state that 3-star bedrooms can hold up to 2 beds (requiring a footlocker for each) and no longer require a wardrobe. Players can check any room's current star rating, total room value, and missing criteria by clicking the room floor and inspecting the info panel in the bottom-left corner of the screen.

Room value is calculated from the total gold spent on the room foundation, wall structures, and placed furnishings. Free decorative items obtained through patron gift boxes also contribute their intrinsic gold value toward the room rating without draining your treasury.

How to Set Up the Front Office and Guest Bookings

Guest bedrooms cannot function alone. You must build a separate room designated as a Front Office to handle room bookings.

  1. Zone a Front Office: Create a small dedicated room near your guest wing or taproom.
  2. Install the Registration Desk: Mount the registration desk into a wall. The side with the counter surface must face outward into an area guests can reach (such as the main taproom or an open public hallway), while the worker space remains inside the Front Office.
  3. Add a Key Rack: Place a key rack on the wall inside the Front Office. Note that key rack capacity corresponds to individual room doors rather than total bed counts.
  4. Assign Staff Duties: Ensure you have a Server or a Generalist scheduled to work between noon and midnight with server duties enabled so they can check guests in at the desk.
  5. Set Pricing: Open the bedroom management menu to customize night rates. While higher-tier patrons tolerate higher prices, setting rates in line with room star ratings ensures consistent occupancy.

Bedroom Layout Rules and the Shared Wall Bug

When drawing bedrooms, several architectural constraints can disrupt layout planning:

  • The Adjacent Room Merge: Drawing a new bedroom directly against the wall of an existing bedroom can cause the game engine to merge them into a single massive room. To prevent or fix this, draw the new room space using the empty room or foundation tool, or manually redraw a foundation divider wall between the two spaces. Ensure furniture like beds or washbasins are moved away from the shared boundary line while placing new dividing walls.
  • Pathway and Footprint Clearances: Beds, trunks, and washbasins have rigid interaction footprints. Placing wall lanterns or carpets too close to interaction points can make objects unreachable, triggering staff or guest pathing warnings.
  • Multi-Level Construction: Major Update 2 added diggable cellars and staircases across scenarios. Bedrooms can be placed across different foundations or cellar levels, but guest pathways to the Front Office and taproom must remain unobstructed by locked doors or staff-only zones.

Guest Bedrooms vs. Staff Rooms

Guest bedrooms must not be confused with staff sleeping quarters:

  • Staff Rooms: Built specifically for hired employees. If staff lack beds or are forced to sleep in crowded rooms with too many roommates, they gain negative happiness modifiers (such as "too many others sleeping in bedroom"). In Update 2, individual staff traits further dictate sleeping needs—for example, characters with "Wants To Sleep Underground" gain mood bonuses in cellars, while those with "Wants To Sleep In Darkness" require dim lighting.
  • Guest Bedrooms: Rented exclusively to visiting patrons through the Front Office. Guests occupy these rooms overnight, and rooms must be regularly maintained and polished by janitors during daytime check-out hours to keep cleanliness ratings high.

Frequently Asked Questions

Why are no guests visiting my registration desk?

Guests will not book rooms if your tavern lacks a 1:1 ratio of beds to footlockers in guest bedrooms, if the key rack is missing, or if the registration desk is placed backward. The customer service counter must face a public hallway or taproom, and an active Server must be on duty to register incoming guests.

Can you build bedrooms in the Halflington scenario?

No. In the campaign story, accommodations only unlock starting in the Gugamush scenario. While UI buttons may appear visible on some builds during earlier scenarios, bedrooms cannot be constructed or operated there during the campaign.

Do I need a washbasin in every bedroom?

A washbasin is not required for a basic 1-star guest bedroom. However, raising a bedroom to 2 stars requires at least 600 total room value and one washbasin per bed, along with matching footlockers and adequate climate control.